Tag: TypeScript
Game Development
// Jun 5, 2026
Project Watch – Building ‘We Were Earth’ – an Isometric RPG Prototype in Phaser.js & TypeScript
I’ve started building We Were Earth, an isometric RPG prototype using Phaser 3 and TypeScript. The early version includes click-to-move pathfinding, interactive furniture, dialogue choices, inventory, save/load support, scene transitions, and a modular architecture designed to grow into a larger story-driven game.
2026
9 min →
Web Development
// Aug 6, 2024
Creating a Reusable React, Vite and TypeScript Project Setup
I created a reusable React, Vite and TypeScript starter project as a lightweight alternative to older Webpack-based setups, with Docker included to make local development more consistent across environments.
2024
8 min →